Try this if SPU Recompiler (LLVM) and ASMJIT doesn't work. Interpreter (dynamic): May be faster than static interpreter. If you experience issues, use the ASMJIT Recompiler.ĪSMJIT Recompiler: Fast option with very good compatibility. Recompiles the game's SPU LLVM cache before running which adds extra start-up time. LLVM Recompiler: Fastest option with very good compatibility. Interpreter (static): This is the most accurate option. Try this if PPU LLVM Recompiler doesn't work. Should you face compatibility issues, fall back to one of the Interpreters and retry. By far the fastest option and should always be used. ![]() ![]() LLVM Recompiler: Recompiles the game's executable once before running it for the first time.
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